O4D - thinking out loud

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18 July 2014   Journal
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It has been another solid week, as I've continued the march of the 3D training; doing a lot of work on rigging. This included looking at some Maya HumanIK workflows. The toolset has some very impressive capabilities. You can see why Maya is the industry goto tool for animation.

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It was rigged!

11 July 2014   Journal
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This week, as suggested by the title, I’ve been doing some rigging in Maya along with walk cycles and hard surface modelling.

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Pretty awesome

04 July 2014   Journal
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Due to a combination of busy home life, unexpected DIY adventures (water coming through walls) and challenging training schedule, I have to admit, I am sorely looking forward to some time off this weekend.

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