O4D - thinking out loud

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18 July 2014 - Comments
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It has been another solid week, as I've continued the march of the 3D training; doing a lot of work on rigging. This included looking at some Maya HumanIK workflows. The toolset has some very impressive capabilities. You can see why Maya is the industry goto tool for animation.

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Cineware

I started the week in Cineware. I've continued to be impressed by the Cinema 4D/After Effects integration. This week it was render passes that particularly stood out. It's a very fluid workflow.

Animation

I also did some work on run cycles, following on from last weeks walk cycles, as well as some animation blocking techniques.

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Photoshop

I'm continuing to develop my Photoshop skills. This week looking at some techniques used when creating seamless textures.

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